Well, the Camp Problem.
Fast Solution, just bring in a HEARTHSTONE like item.
In World of Warcraft, thats your teleport Item to a safehaven Location.

But what i really worry about is that our party is going on the Road to Baldurs Gate. Traveling by foot and then everytime we go back to the Camp we first found. So much walking/travelling and then Bungie back to camp.
Not that i dont like the Idea of a fixed camp Location(which changes over time by either Questrewards/Achievments or custom design by bringin items into camp),
but it does not make sense when its not something Like a Pocketdimension thingy.
So to speak, that part needs to be overhauled/redone or explained in a better way that it makes sense to Teleport to camp from the Big City of Baldurs Gate when someday we are arriving ther in a future Act.

Or maybe you allready made different Campsites for each Act. That would be my favorite.
So its allways near the area we are currently Exploring. Its weird anyway to teleport around with those Teleport Stones in the Area.
But then thers Inns like Waukeens Rest for the mundane traveler.

Is there any explanation why we Players can use those Teleport Stones and other people cannnot. Why having Roads anyway wink when you can just teleport everything?
Welcome to the Future and Transporter Systems as in STAR TREK.
Oh wait we are in a High Fantasy Setting....anything goes!!!