Hi everybody,

This is a part of my thoughts after I played the game a lot.

Actually the bonuses actions are really powerfull and not really a part of "usual" D&D mechanics.
They also visualy decrease the feeling you're in the reality of the FR.


EXEMPLES / FEEDBACK

* Jumping in combats (disengage for ennemies) is really powerfull.
=> AOO are useless
=> It's too easy to backstab
=> The rogue is powerfull but everyone can backstab as much as him
=> Jumping allow you to reach ennemies you wouldn't be able to reach if you just walk.

* Dipping is really powerfull, easy and strange because it's not really how things work in D&D and in the FR.
* The role of melee characters, especially warrior is decreased when it comes to hold enemies or preventing them from advancing/retracting. They often have to walk / cheese jump a lot during combats.
* The synergy between companions actually doesn't really exists or are very limited.

Jumping and dipping (as surfaces - for another thread) are not really tactical choices. Actually this is how the game work and these actions are really usual because it's so easy and without any consequences.

There are many gameplay mechanics that have Bad consequences on the general balance, on tactical aspect of the game and that decrease the feeling of D&D / FR / BG.

The goal of this suggestion is to increase to tactical value of the game, to increase the FR feeling, to increase the D&D feeling, to increase the BG feeling and to increase the balance of the game.

SUGGESTION OF MODIFICATIONS

* Disengage become a specific action for everyone and become a bonus action for specific classes (i.e cunning rogue level 2)
* Jumping while engaged is not possible anymore
* Jumping correctly reduce the movements (if you can jump more than move, you don't have movement left after you jump).
* Hide is an action except for specific classes (i.e cunning rogue lvl 2)
* Dipping is an action and only possible if you have specific component in your inventory
* Help became a bonus action for specific classes (i.e cunning rogue level 2)
* Help consume a scroll / healing potion and give a few HP to the ally (this could avoid a little bit the endless loop help/unconscious/help/unconscious/...)

SUGGESTION OF NEW BONUS ACTIONS

* Prone is a new bonus action available if you're engaged in melee (shove is still a bonus action)
==> Dexterity check VS ennemy AC
==> Beautifull and immersive combat animation
===> Success : The ennemy fall on the ground for 1 turn. He loose his bonus action on the next turn to get back on his feet. While on the ground, everyone has a +2 bonus to attack roll. (edit1)
===> Success : The ennemy fall on the ground for 1 turn. He lose half his speed to stand up and can't attack until he's not on his feet. Melee attack roll against the creature has advantage while range attack roll against it has disadvantage.
===> Failure : You suffer -1 AC for the next attack against you


* "flip side with opponent" is a new bonus action to use when you're engaged - use your bonus action to move behind your opponent (related to the backstab mechanic)
==> Dexterity check VS ennemy AC (proficiency bonuses for specific classes. I.E cunning rogue lvl 2)
==> Beautifull and immersive combat animation
===> Success : you are behind the opponent. You have the backstab bonus.
===> Failure : Malus to your next action.

Any comments on that ? Any other suggestion ?
I'll probably modify and/or edit the thread after we discussed about it because my goal is, as yours, to create the best possible BG3 experience


POST SCRIPTUM

Keep in mind that I don't know every D&D mechanics. Sometimes I wrote that something ask a "dexterity check" but maybe another roll is more accurate. Sometimes I wrote "+2 to attack roll", but maybe it's not the best solution to balance the game.
Keep also in mind that this is a suggestion list, I'm not saying this is perfect. i'm trying to think about everything but this list and suggestion of mechanics can be improved with the help of the community.

Last edited by Maximuuus; 03/11/20 07:52 PM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus