Originally Posted by Abits
Originally Posted by Firesnakearies
The concept of origin characters is a little weird. These are the NPC companions, why would they also be playable as the PC? That just seems really unnecessary.

I think it's supposed to be more efficient. Instead of creating six origins and than after the player picks one he won't see much of the others for the whole playthrough (like in Dao) you can choose one, and the others appear in game.

The problem I have with it is that it makes party interaction really restricted compared to other games of that type


In the end they still are just regular companions, bar the one you choose. Didn't BG have custom characters as well for multiplayer with a made-up bio? It just appears that someone in the dev team thought this was a good idea, his personal choice and the rest can not or do not want to change it, like someone's pet peeve. Also not much additional work goes into it. It could work well, it just appears cumbersome to design a system this way and poor character writing naturally interferes with this system more.