Thanks for your answer and the informations.
Can you tell me why you think jumping when engaged is something that should stay in the game as a bonus action ? What is the purpose of it ?
Actually, I guess this is used :
1) to disengage - which is another action according to the suggestion
2) to backstab - which is why I suggest "flip side with opponent" as a "close combat technique" for everyone (or every melee classes)
About this suggestion, are you waiting from Larian that they completely remove that backstab bonus ?
Not sure I really understand your point of view about that because i don't really think it doesn't match/work with skills "like Barbarians recklessness".
About Prone and the rules : I edit the thread like this :
===> Success : The ennemy fall on the ground for 1 turn. He lose half his speed to stand up and can't use any action until he's not on his feet. Melee attack roll against the creature has advantage while range attack roll against it has disadvantage.
Not really sure that a prone creature should be able to attack in the video game. I guess it should be really complicated to introduce.
About "prone on purpose" I don't really know either because what happen if you're engaged / attacked ? Rules like in D&D ? Can you crawl or not ? Can you use a reaction to stand up if you have movement and if you're engaged during the ennemy's turn ? If you agree, I'll let the question open at the moment.
Last edited by Maximuuus; 03/11/20 02:12 PM.