If we want to feel this adventure as a real Journey then the "coming back to the same camp every night" idea has to go. D&D is very much about a Journey, not only personal for each character but also about travelling and all the challenges that come up when you have to find a place to sleep in a wild and dangerous area.
Right now coming back to the same camp feels not only immersion breaking (because the camp isn't even real, it exists in a parallel dimension) but also feels like a set back, like going back on our own steps. Always the same camp, same beds, etc.
Imagine if the Fellowship of the Ring never left Rivendel and they did small quests from that location and came back every night for dinner and sleep. Boring, right? And at least for me just changing a bit the scenery of the camp once you move to a different chapter doesn't cut it (which is what I anticipate that they are trying to do).
I believe the stationary camp should go away, and we should have something more like Pathfinder Kingmaker where you have to find a suitable place for camping and build improvised tents and fire, watch for danger, etc.