This is a heavy combat oriented game, I feel like RP character "builds" will suffer. My first character was a "character" and I chose RP skills to match a story, and as I continued it left me weaker as I choose thematic skills and spells instead of what was optimal.
Just recently I tried to make a poison only mage based mostly on RP but I am finding he can't land reliable damage and I'm better off casting different spells as the two poison spells seem to be all or none type dmg.