Yes some of that, especially if the "good" side of things ends up weak/lame. But also gameplay and mechanics. Of course my #1 mod would be a RTwP mod, but that I don't hold out much hope for. So beyond that I would want mods for: Up to six person party Gathering and moving the party the way most other games do it Get rid of most environmental elemental effects No party lock at end of Act 1 A true pause function during exploration (in single-player) Reduce DC of dialogue skill/ability checks Get rid of HP bloat of enemies
Oh, and if what I hear is true that Lathander is not among the good gods available in the game for clerics and paladins, I would LOVE a mod adding in Lathander. Paladin of Lathander is my all-time favorite character to play in D&D.
May be some others I can't think of right now.
You're in luck sir, some of these are already available, so even if it's kinda hard to implement them now, you can bet your ass they'll be available in full release