Originally Posted by Dheuster
I don't believe this game engine supports a day night cycle.

I'm genuinely not sure why regardless of the topic (controls, lighting, UI/inventory, etc) some of you people keep attributing completely arbitrary limitations to the engine that make hardly any sense from a technical standpoint.

Even assuming that dynamic light changes would be out of the current technical possibilities (which I'm very doubtful of) a day/night cycle in this type of game could easily be a very basic, binary thing where you just swap the "day map" with the "night version" with a short loading screen in the middle.
Which incidentally is exactly what BG1 and 2 did.

Then again, this is all stuff we already discussed in the dedicated thread: https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=683934#Post683934

Last edited by Tuco; 04/11/20 03:13 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN