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Joined: Feb 2020
Location: Belgium
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Hi everybody,

Am I the only one thinking that books are visually completely out of context ?
I'll explain but please, just look at this in game picture first.

[Linked Image]

FEEDBACK
- The text font is one of the most commonly used and most impersonnal font : Times New Roman if I'm not wrong.
- The book is curved in the middle and so is the paper, not the text.
- Whatever you find a brief, a book, a scroll or just a sheet of paper, the window allowing us to read always represents a book
- The "back of the sheet" is always empty, even when you turn the pages.

=> According to this, I think all of us can agree that it looks like a text pasted on a picture rather than a book.

SUGGESTION
- Change the font so it suits a little bit more to a fantasy setting.
- Find a way to curve the text so it suits the books and/or consider people started to write a little bit more on the right and/or just adjust the design of the book so the curve start a little bit more in the middle.
- Maybe some sort of filter could be used to increase the integration of the text on the paper.
- Don't use books if it's not. A medium that corresponds to the object would improve the credibility of the experience.
- When you use books, both sides of the sheets should be used, as if they were really written by someone.

Not sure it's really a placeholder or not, but it was a little bit the same in original sin 2 according to that picture : https://i.imgur.com/MjG5Bke.png

Any feeling about that ?
I know it's not THE problem of the game but I really think this is an "easy" way to improve the feeling we're playing in a world that seems real (in its own reality).

Last edited by Maximuuus; 03/11/20 09:09 PM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus
Joined: Mar 2020
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Sounds good. I don't see why not. It is pretty boring looking right now. As you alluded to, it's the same in DOS2. but I think the fewer similarities between the games' UI the better, not because there was something particularly wrong with DOS2 UI, but come on it's a new game give us new UI. and honestly, I think they will. If you look at Dos2 UI in EA it looked exactly like dos1 but they changed things up a bit.


Larian's Biggest Oversight, what to do about it, and My personal review of BG3 EA
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Joined: Jul 2014
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Admittedly I have very little problems with the font used.

I wouldn't be against a better one, but even looking around at other games I see way more chances to do worst than to do better.

I wouldn't mind a more pronounced use of visual elements (pictures, logos, maps, etc) rather than text describing them, but I guess that means more work for their artists.


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Joined: Apr 2020
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Agreed, it would be prefer something more artful or closer to the originals.

But it seems to be a carry over from DOS2 and will likely change.

Joined: Oct 2020
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I agree, I want lore books and the journal to look more like a medieval fantasy game. I liked the fancy illuminated first letters that the old BG games had. Basically I want books to look like that fancy book from the beginning of The Sword in the Stone.

Last edited by KingNothing69; 04/11/20 04:22 PM.

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