Part of it being the first actual RPG I ever played, and I think i was just at the right age when playing it to be like really affected by the storytelling. Also, despite the fact that the later games ruined most of it, I really like the setting and general lore that DA:O sets up! I know calling it my favorite game is... controversial, especially in these nerdy RPG spaces lol. But I just like it a lot!
Welp. Lol I guess this proves my point in a way, since I never even noticed the ceiling I don't really find it important.
I'm in the same camp as you with DAO being one of my favorite games of all time. But I enjoyed it for the story, for the companions, and for origins, not for combat. Combat was super tedious unless you were playing a mage and at least had cool spells at your disposal. But I also really loved DA2, which I know is rare, and absolutely hated Inquisition, which is also rare heh.
I think the good thing DAO and all dragon age games did was the over-the-shoulder camera. BG3 camera feels very restricting when you are trying to zoom into your character and the cut off from the sky makes me dizzy. I tend to want to push further to see whats there in the sky. It might not be a tactical gimmick but more the feeling of the option given which only goes half-way. If the option to view the characters from the back is there, then why not go all the way and add WASD controls and a full camera view.
Agree with you both about DA:O. Love that game, and do not at all agree it was shallow in any way. Very interesting story, very interesting characters. I am very strongly in favor of classes and hate classless systems, so the game being weak on classes was my only complaint. However, I disagree on combat. I found DA:O combat to be the perfect iteration of RTwP combat, and thoroughly enjoyed how it worked in that game. Very engaging, dynamic, and easy to handle. Also, I did enjoy DA2 as well, but also DA:I, so the DA franchise now is my favorite overall franchise for modern, party-based cRPGs.