I also have an issue with not being able to roll my attributes like in BG2 and instead we get a set amount of points to spare, which are a bit on the low side for me, too. I do not know if this is a Larian thing, or a D&D thing, though.
"Ed: Can you roll for stats? How will that work?
Walgrave: You can! In the character creation, you can accept what’s there or you can use the point buy option, or you can roll for stats. We’re going to implement I think two or three different ways of doing it. "
https://twinfinite.net/2020/02/baldurs-gate-3-interview/ I like playing an idolized version of myself and I consider myself, overconfidently, as about 2-4 points higher than what I am allowed to spare. So I naturally have a dumpstat, which in this case is intelligence which is really bothering me.
Most classes are SAD, single attribute dependent, and only need to pump one attribute. The Wizard class, being the love child of Swen, is in a special position and can by the powers of metagaming/advance knowledge of the game, even use the primary stat of intelligence as a dump stat due to there being a magic item for 18 intelligence early on. Same goes for you if you have some hang-up on dumping intelligence (like I do).
I do think that the amount of skillchecks in this game, their variance and the severity of their outcomes, is a bit on the high side, so it kind of pushes you into either a broad character, making intense use of companions (requiring immense knowledge of each dialogue), and/or reloading.
Disagree! Lower it and Bards and Rogues would have less of a role in the game. Anyone can be pretty good at being a face if you give it a little effort and likely many of these rolls will be easier as your characters get more skilled with levels.
I believe there is a cultural problem of people being overly cuddled, combined with negative enforcement from persistent bad game design with a heavy overreliance with binary outcomes; good or bad. This has made many players (including myself) into compulsive save scummers. D&D's RNG-fiesta makes this even worse, and Larian has been vocal about being conscious of this fact and has stated they designed the game to mitigate excessive save scumming. If there is a clear binary outcome in BG3; you most often have several chances to avoid "failure". Even failing multiple checks and getting your brain eaten by the illithid early game is more like an interesting roleplaying experience that has no permanent ill effect than outright failure. On top of that you have the illithid wisdom power (which admittedly may or may not lead to evil outcomes later down the line), and I believe GM/game awarded inspiration points to re-roll skill/ability checks.
BG3 will likely be your best shot at breaking with the shameless save scumming tradition. Apart from when rolling and re-rolling 10 thousand times for that uber stat character of course lol.