+1
I'd much prefer if fast travel was just allowed for notable locations we've visited, and it was assumed that our characters actually walked there. Show a little animation of us walking across the map while "fast traveling" (e.g., DAO) while the area loads. Perfect!
My five coins on the runes: we can use them only after we find them. Seems it has some kind of authorisation process. And that pretty much closes all the questions about why enemies do not use them.
I like how we, as 1st level characters, can use what is basically D&D's 5th level spell "Teleportation Circle" but enemies/NPCs (Minthara is 5th level and also has a tadpole, so it can't just be explained as "tadpole magic") cannot.
Also, please allow us to fast travel directly inside the Grove. Either to the tiefling section or the druid ritual site.