This is not Fallout, nor is it Elder Scrolls. There is absolutely NO need for a lockpicking mini-game, as D&D is based upon stats, not eye/hand coordination in some game/puzzle. Nor, to be honest, does my arthritis need a real life agility check in order to play the game. If you want lockpicking or trap disarming animations, with the character bending over and manipulating tools, that's something entirely different, and up to Larian to choose to expend the time resources to create....hopefully AFTER they fix the UI issues !!