Originally Posted by Eugerome
I don't think this is a good idea.

BG3 already ignores somatic components, why would it not ignore material ones then.

Somatic and material components work in a PnP because you describe what you do loosely. A video game can never make a equipment/inventory system work as seamless as it does in a PnP. Especially not with the basic inventory system we have now.

So why even try.


Another one who never plays D&D eh? normal components belong in the pouch, while extravagant ones can fit in the existing inventory system all right.