BeamDog added an improved looting system for the Infinity games. That alone was enough to justify paying for the Enhanced Editions for me. With Neverwinter Nights, though, adding an improved looting system would break a number of things in much of the custom content that has been created over there. If Larian opts to release a good toolset for Baldur's Gate 3, there is bound to be lots of custom content to be created. They'll have to consider that, too. Would an area effect looting system break things like scripts that are tied to picking up objects?