Originally Posted by Soul-Scar
As the title says,

1) Random encounters
2) Night and day cycle
3) Camping where you are, dungeon, woods etc.
4) No height advantage in combat
5) No enemy HP bloat
6) limited fast travel
7) less consumerbles for trash mobs
8) less ground effects
9) dice rolled attributes on character creation
10) food per character per day (camping requirements aka supplies)
11) More short rests
12) Traps, crafting and setting of (no limit)


That's it pretty much. All with a few threads covering each topic. Anything else? Pretty much the gist ofthe feedback I am reading.


1. only if its optional
2. I would love this but technically speaking its not a must for d&d
3. Yes
4. No - i dont understand what so many have against height advantage - seems realistic enough to me
5. dont mind, what ever works for balance best
6. could someone explain what exactly do you have in mind when you talk about limiting fast travel?
7. Yes
8. less, but they should still have them since its fun when not over used
9. This was already confirmed by swen as something that's happening so its pointless requesting it here
10. Yes
11. Yes
12. dont mind, what ever works