Originally Posted by ash elemental
Well, for me the "miss out" option can be meaningful, it depends where the failure leads you to. My gith wizardess fumbled every roll with Shadowheart and couldn't get her to join the party. Later on

a befuddled Shadowheart joins you at the camp, implying that the githyanki artifact she is carrying is influencing her, because it wants to be 'near' the main character. I found this reveal to be quite interesting.


But I agree that the dialogue needs bug hunting and tweaking.


I've missed that one in particular, but that's pretty much consistent with my experiences. Sometimes it's working in an amazing way but sometimes it feels very restricting (so far). I feel like you sometimes get penty of dialogue option but no consequence, and sometimes you don't get enough options (even if they'd lead to the same option). Influencing the world is of course of utmost importance, but being able to role-play is too. Hard to know in the game's current state to know if they will reach a good balance.