I started a new thread in the Suggestions and Feedback forum. Hoping the appropriate eyes might see it there.

Pressing Escape doesn't properly pause much of the game.

Entering turn-based mode, when it's even possible, doesn't act anything like the global pause works in any other game in this genre. Outside of a very small area, it fails to pause anything.

All that I'm asking for is a player controlled global pause. Every other game that I can think of in the industry has a player controlled global pause available. With Divinity's engine, my only option for completely pausing the game is to quit out of it.