Originally Posted by Seraphael

I might be wrong and come across as unintentionally arrogant, but I believe the AI pretty heavily prioritizes low AC targets and you can be sure a lot of people who complain instead should use that time to "git gud" and for instance start using Mage Armor. That said, some encounters are hard (at least w/o metagaming knowledge or scouting ahead/planning) and will squish anyone.



I hope the AI is considerably improved by the time the final game launches. It seems pretty half-baked so far. Ideally, different types of creatures should behave differently. I don't know if that's too big of an ask.