+1
However, I don't expect Larian will change this. The stationary camp, while incredibly problematic, is tied to too many aspects of the narrative from potential recruits wandering in, to festivals, or villains tracking you down for a chat.
I think if they can find you at this imaginary camp that doesn't exist they could find you in any other camp maybe? And the cinematic dialogues and festivals etc would work in any other space if it is big and it is a safe area to begin with (It should be safe in order to camp in the first place).
Also I thought that once we entered the druid grove we would camp with them, at the grove. Stationary camp doesnt make sense because travelling back every night, undo all our footsteps, to sleep in a place that doesn't have anything special sounds inefficient. Perhaps they can add multiple stationary camps along the way (The grove, an Inn or a certain house, camp with the goblins if you befriend them etc)