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Originally Posted by Piff
There IS an official gunslinger for 5e, you can pick it as a class option on dndbeyond even.


Bruhh...

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My bad i guess, I've not actually used it, only seen a lot of the player discussion around it.

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This is a game set in the Forgotten Realms universe. Do firearms exist there? If not, then Gunslinger is not an appropriate addition.

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Hell, in the Exandria (Critical Role) universe, firearms are extremely rare. The dude who invented them, for a time at least, tried to hunt anyone caught with one down to limit the spread of them. I'm pretty sure the subclass wasn't even included in the Wildemount campaign book.
So gunslingers are a hard no.

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Agreeing with the "no's" here. As someone mentioned in the FR setting, smokepowder is unreliable, at best. You might see some gnomish inventions with it, and dwarves might use it to blast mine, but even that is only when absolutely necessary, but in small portable mode, no. It becomes as dangerous to the user as it does to anything you're shooting at.

But good to get the brain gears cranking. Any suggestion should be made and given at least a small measure of consideration. smile

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Originally Posted by Vortex138
Agreeing with the "no's" here. As someone mentioned in the FR setting, smokepowder is unreliable, at best. You might see some gnomish inventions with it, and dwarves might use it to blast mine, but even that is only when absolutely necessary, but in small portable mode, no. It becomes as dangerous to the user as it does to anything you're shooting at.

But good to get the brain gears cranking. Any suggestion should be made and given at least a small measure of consideration. smile
pretty much this right here - if not in launch with some lore-specific rationale, modders will likely be able to implement something smile. and if you get to run a gunslinger at your table, regardless of setting - all the power to you, sounds like you have a good dnd group.

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I mean, flavorwise Larian could just basically reskin the hand crossbow as a pistol and allow the feat: Crossbow Expert to also apply to guns. (or a modder could?)

If they want to get fancy, maybe up damage to 1d8 and add a ~magic ability to all guns: on a critical miss the gun jams which mechanically applies bane to your character for 1 round or something similar

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I was jut about to create new threat about "Do you think Larian will implement Firearms?" ...
Then i thought "wait, maybe i should look if simmilar topic is allready around ...

And it is! laugh

Time for some topic necromancy! >:]

So:
Do you think Larian will implement Firearms in full release?
And if your answer is yes ... how would you like it to be implemented?

Personaly, i started to hope so lately, and i think Firearms should be exactly the same as Crossbows ... i have seen some damage here (hope this isnt some homebrew side again laugh ) ... but i see no reason to make it even stronger. :-/

Also concidering how much Gunpowder exist in this game, i will never ever EVER believe that nobody invented Musket yet. O_o
And i must admit that my Dwarf ranger would look much better with a Musket, than Bow. :-/

Originally Posted by RagnarokCzD
But i would prefer not including this. :-/
Dont listen to that man, he dont know what is he talking about. laugh


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Gods no please.
If we wanted to play with guns we'd go play "insert every non-fantasy game here".

I'm not sure why, but adding guns and flame throwers, etc. just ruins the mood, for me at least.

We have looked at playing Warzone 3 so many times, and every time I see game play it's just "Yuck". But to each their own I guess.

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I think this will bring the "Not a priority", "Not PHB" and "This is homebrew" brigades, but as someone who would love to play as a pirate...I approve.
Pretty unlikely that this will happen, but damn that would be fun if it did.

Originally Posted by RagnarokCzD
Originally Posted by RagnarokCzD
But i would prefer not including this. :-/
Dont listen to that man, he dont know what is he talking about. laugh

Haha

As the French saying goes : "Il n'y a que les imbéciles qui ne changent jamais d'avis."
Meaning : "Only the fools never change their mind."

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Originally Posted by iBowfish
guns and flame throwers, etc.
Yeah, flame throwers are a little too much ... but that would shift our estimated timeline by aproximately few centuries into the future. laugh
Im no weapon expert, but as far as i would gues first flamethrowers appeared somehow around first World War?
(Google confrims it.)

When you say Gun, most people imagine today guns ...
What i had in mind are Flintlock Guns, or Muskets (as stated abowe). smile

I mean yeah, its certainly not medieval ... but i wouldnt say that guns are "not fantasy enough" ...
Espeicaly not in game where meere goblins are carrying grenades in their pockets and certain Gnome is able to "invent" exploding tip for your arrow while using gunpowder. laugh

Originally Posted by MelivySilverRoot
Pretty unlikely that this will happen, but damn that would be fun if it did.
I feel the same. smile
But as someone noted somewhere around some moders could notice aswell ... any idea who it was? laugh


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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A dual wield hand xbow gunner is already possible and ok for me. If the Artificier (Artillerist) would be implemented then I hope the "Eldritch Cannon" is not a real canon but a ballista even a static flame thrower would be ok for me. But I hate real guns even muskets. Thats is too much pirate / steampunk like for me.

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Originally Posted by RagnarokCzD
When you say Gun, most people imagine today guns ...
What i had in mind are Flintlock Guns, or Muskets (as stated abowe). smile

Yes, I also had in mind a more "old school" type of firearm. Like this :
[Linked Image from i.imgur.com]

Edit : Oops, this one is not for you Lotus Noctus xD

Originally Posted by RagnarokCzD
Originally Posted by MelivySilverRoot
Pretty unlikely that this will happen, but damn that would be fun if it did.
I feel the same. smile
But as someone noted somewhere around some moders could notice aswell ... any idea who it was? laugh

Meeee!!! It was me!!! Haha (I know you know) 😛

Originally Posted by Lotus Noctus
A dual wield hand xbow gunner is already possible and ok for me.
Yes, that one set up is fun too!

Last edited by MelivySilverRoot; 11/10/22 02:45 PM.
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Originally Posted by RagnarokCzD
I was jut about to create new threat about "Do you think Larian will implement Firearms?" ...
Then i thought "wait, maybe i should look if simmilar topic is allready around ...

And it is! laugh

Time for some topic necromancy! >:]

So:
Do you think Larian will implement Firearms in full release?
And if your answer is yes ... how would you like it to be implemented?

Personaly, i started to hope so lately, and i think Firearms should be exactly the same as Crossbows ... i have seen some damage here (hope this isnt some homebrew side again laugh ) ... but i see no reason to make it even stronger. :-/

Also concidering how much Gunpowder exist in this game, i will never ever EVER believe that nobody invented Musket yet. O_o
And i must admit that my Dwarf ranger would look much better with a Musket, than Bow. :-/

Originally Posted by RagnarokCzD
But i would prefer not including this. :-/
Dont listen to that man, he dont know what is he talking about. laugh

Well, even though gunpowder exists in Toril, it is an inert form, meaning it can't explode. That's because Gond decided it was too dangerous for mortals(more explicitly his own clergy) to handle. He did teach mortals to make smokepowder instead, but considering both substances have pretty much the same qualities and traits it's nit-picky to differentiate between them. And, according to Forgotten Realms Adventures, he also taught some how to make firearms. So technically they do exist in the lore.
However Rag, the amount of smokepowder/gunpowder available doesn't necessarily mean that the population of Toril would had invented muskets or flintlocks yet without the intervening from Gond. After all, in our reality it took us humans 600 years give or take to go from the discovery of gunpowder to the invention of the musket smile Invention is probably the wrong word though since it did evolve from earlier types of firearms.

As for not listening to the man you quoted I'll have to say that I agree with him. Which means I both do and don't agree with you...ugh, this is giving me a headache :P

Edit: Oh, and to answer the question...I sure as hell hope not.

Last edited by PrivateRaccoon; 12/10/22 04:23 AM.
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Muskets exist in the setting, but gunpowder doesn't. In fact according to Ed Greenwood even if all the ingredients to make gunpowder are combined correctly it would be inert because Gond decided gunpowder was too dangerous. Gond does permit some gunpowder to work, which requires his priests to infuse it with magic and that's smoke powder, which is what the barrels are in this game (their prevalence is kind of wrong from a lore perspective). So firearm use pretty much can't become wide spread, there is literally a god preventing their proliferation.

From a game mechanic perspective RAW the "renaissance" firearms as written are great at low levels but kind of bad after. They have the loading property and unlike crossbows there's no feat bypass the loading property so they can only fire one shot a round. You can't even fire one as a bonus action (like you can with a hand crossbow with crossbow expert). They are on a bigger a damage dice but sharpshooter means pure number of attacks matter much more. If you have some means of bypassing the loading property then they are just great assuming similar quality with available bows. If there are magic bows but not fire arms then bows probably have the edge. In BG3 crossbows are correctly labelled with the loading property so that will probably be implemented but there seems to be no restrictions on bonus action for off hand. So the niche they would continue to occupy even at higher levels would be pistol as an off hand ranged weapon (with a hand crossbow in main hand). d4 vs. d10 means a magical hand crossbow would probably not be competitive until +2.

Any of the later weapons are just better than the existing ranged weapons.

Last edited by Panda Warlord; 12/10/22 05:51 AM.
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Personally I would love to see crossbows more limited. Preloaded crossbows getting initiative bonuses at the beginning of combat makes sense. Then either putting them away and switching to melee, or running for cover to reload and fire again.
Same with muskets. One shot at the beginning of combat with potential killing power on critical. After that, you're carrying a club.

Anyone here ever loaded a musket? Anyone here with only average strength or below loaded a crossbow? Anyone fired a hand crossbow (useless)? Anyone loaded a musket?

You'll get one shot then it's time to pull out the saber ;-)

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Originally Posted by Panda Warlord
Gond decided gunpowder was too dangerous.
That would be good argument ...
If we wouldnt have huge and i mean HUUUUUUUUUUUGE keg of Runepowder that (concidered by NPCs talking) "can take down whole city". laugh

Originally Posted by Panda Warlord
(their prevalence is kind of wrong from a lore perspective)
The words were spoken, the rules were broken, the homebrew has ben chosen! laugh
*Cicero the Jester Assasin ... almost. laugh

Originally Posted by Panda Warlord
firearms as written are great at low levels but kind of bad after.
I dont really care about stats too much. smile
This even seems like good argument for them, since they certainly dont disturb end-game ballance. laugh

---

Originally Posted by PrivateRaccoon
So technically they do exist in the lore.
Karlach: "Fuck yes!" *hiss in pain*

Originally Posted by PrivateRaccoon
However Rag, the amount of smokepowder/gunpowder available doesn't necessarily mean that the population of Toril would had invented muskets or flintlocks yet without the intervening from Gond.
Technicaly you are corect ...
But since you admited that they allready exist, it seems little irellevant. laugh

Originally Posted by PrivateRaccoon
After all, in our reality it took us humans 600 years give or take to go from the discovery of gunpowder to the invention of the musket smile
I dont think this is corect ...
I mean, yeah amount of years *in between* those discoveries fits ... but we dont really know how long in between nobody even thought about using some kind of pipe to direct that explosion power in certain way. laugh

Originally Posted by PrivateRaccoon
Invention is probably the wrong word though since it did evolve from earlier types of firearms.
If any of them is portable enough to carry around ... gime! Gime! laugh

Look im no gun fan, i barely even recognize what kind of gun im looking at. laugh
So anything smaller than cannon would be acceptable for me. laugh

I simply like to play other settings and some of them (yes, its Warcraft mainly ... i gues you allready know anyway) made me feel like Dwarf looks weird with any ranged weapon that isnt some kind of Blunderbuss. laugh

Originally Posted by PrivateRaccoon
Which means I both do and don't agree with you...ugh, this is giving me a headache :P
As usualy then? laugh

Last edited by RagnarokCzD; 12/10/22 03:10 PM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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