On the discussion of an evil playthrough, I agree. Choosing the evil option should offer it's own rewards and should feel worth it, otherwise most players would side with the "good" side even if they're evil to get loot/knowledge/companions/etc. for themselves. I also think it'll be important to offer variety on the evil route you take, for example, not being evil just because you LoVE tHe AbSOLutE. I'm really excited to see what sort of evil options Larian adds in the future game

On the positive though, I'm really loving the game, and love the effort they're putting in to offer evil options for players as many games only provide hero-like options.