I made the logo. Not from scratch but i made it. I cut out the official one and manipulated it until i got what i like.
I really appreciate the quality of environments in the game. This is what teams of hundreds of people and many million dollars investments get you. Its not just how "nice" it is. Its the excellence in crafting these in several aspects. The architecture itself, the lighting and the colors and tones... its all so ... just delicious. Its true artistry.
https://imgur.com/Yn7LRZz
https://imgur.com/zjmDEmf![[Linked Image]](https://i.imgur.com/zjmDEmf.jpg)
However! The density of gameplay stuff, the events, quests, characters and so on - ruins the sense of the believability of the crafted world. There needs to be a little bit more space in between points of interest. And these spaces should not be uniform.
In the Baldurs Gate it would make sense if something happens around every corner. Its a city. But it doesnt make any sense in the nature, or the Underdark. It feels false so it makes the whole environment feel false. Which is a terrible shame considering how well these are made.