Originally Posted by Firesnakearies
I know that many people disagree with me about the house rules that Larian have implemented, most of which I actually like, or at least don't mind. It's almost all people who are into 5e D&D. I wonder how many of the actual complete audience of this game will be 5e D&D players. Based on Twitch streamers playing the game, it looks like a fairly small percentage. Ask some general video gamers who know nothing of D&D, "Would you like to be able to get away from an enemy, AND attack on your turn? Or just get away from the enemy and then do nothing else on your turn?" What do you think most of them are going to say?

I support your proposed changes. I favor the game itself over strict 5E D&D rules any day.

As such, I'm a gamer first, and a D&D fan second. Sure, I love D&D and played it back with the second edition known just as AD&D. But I'm not a hardcore real life RPer or anything. I only dabbled in it and then followed D&D mostly through computer games after that introduction to table top D&D. Some of my fondest gaming memories are the original gold box TSR/SSI AD&D games. Then Eye of Beholder series, Dark Sun series, Baldur's Gate, and Neverwinter Nights. I even veered off to enjoy other role playing series such as Ultima and Wizardry. I did the exact same with Battletech, where I really got into the table top experience, then played all of the games from Crescent Hawk series up to the latest Battletech game by HBS.

As such, I've always felt the game itself is more important than the adopted ruleset. What works in one setting doesn't always work the best in another.

Last edited by ciph; 06/11/20 03:26 PM.

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