I like the potions as a bonus action house rule. They can't do their job if you have to give up your attacks or spells. At low levels anyway where they heal for less than attacks do damage. I imagine them as very small quantities of liquid you can quickly sip down.

If you have 100HP and a Potion of Heal for +70 I could see that kind of power swing in combat requiring an action.




Last edited by 1varangian; 06/11/20 04:45 PM.