Originally Posted by Tzelanit


I provided a fairly specific example of how the overall experience feels better when you're not just stuck chowing down scarce consumables and relying on healing spells from a specific class to progress.

No, you didn't. You just stated that's the case as if was a matter of fact, which is questionable at best.
I don't particularly agree. In fact, I probably don't agree at all.

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Giving the player an option to remove pointless downtime that was once considered to be "roleplaying" but was really just how we justified the limitations of the technology at the time is a "new and modern" take that's an improvement.

This line of thinking that anything that can be summarized as "immediate convenience" should always be perceived as an overall improvement of the experience is something I'm strongly against.


Last edited by Tuco; 06/11/20 05:52 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN