Originally Posted by azarhal
[quote=alt-thea][quote=azarhal]

I'm not saying they are inaccurate, I'm saying it's break the lore into pieces and that the place where we find him had a different story and they didn't bother scrubbing the game files of it.

You could clearly see the Selûne's symbol on banners back at E3, they changed them to banners that don't even have Jergal's symbol on them. The statues were probably changed too. They nixed some of Shadowheart's special dialogues that referenced Selûne but the game files that trigger them still exist.

It's just a strange change for the sake of making change. On top of that, his service breaks the game, as he should be able to cure you of the tadpole...


Honestly, everything about 'there's a talkative skeleton in our camp and it wants to revive us repeatedly' sounds really weird...