Originally Posted by Seraphael


Haha. Nice strawman attempt there buddy.

You assign ulterior motivations to a guy who on MULTIPLE occasions have criticised MULTIPLE balance issues with Larian's unfaithful D&D port. In fact, alongside easy advantage I have specifically criticised the super permissive rest mechanic and Wizards "unlimited Magical Secrets" (which is a relative nerf to Bards) as the worst offenders more times than I care to recall. Bad for immersion as well as causing an avalanche of class and subclass (and likely feat and spell) imbalances.

And I have specifically criticised in particular Wizards as the one who benefits most of all. Through buff to their attack cantrips directly and indirectly (environmental trigger, damages when misses) and through overpowered magical items as well: The Sapphire Spark (near double Magic Missile damage), Staff of Arcane Blessing (+5 average spell attack roll, +1-4 dex save), and Warped Headband of Intellect (allows metagaming using Int as a dump stat for Wizards/Arcane Tricksters/Eldritch Knights). Inversely, martial classes+Clerics have gotten their better non-magical medium and heavy armor spirited away - mysteriously more rare than ultra powerful magical items (another break in immersion). Moreover, I have ribbed many "spellcasters" who complain about Fire Bolt cantrip somehow being nerfed (which is not only wrong, but a very selective and disingenuous focus). Wizard is universally seen as the strongest class in D&D, yet Larian has seen fit to buff them in so many ways. I understand Swen Vincke, the boss and lead designer of Larian, is a fanboy of Wizards and only in this context does the buffs begin to remotely make any sense.

Case in point, think before you go off on a tangent. The way you were obviously triggered by the very hint of favoring casters makes me think you're not only misguided, but in fact a hypocritical martial class tribalist who mistakenly believed he was talking to his opposite number. Sorry to disappoint! Balance is a complex issue and if you attack anyone failing to mention all the intricacies (which you yourself failed to do) at every point, then you will be a very busy puppy indeed!


I criticized you on what you wrote on this thread, especially because you claimed that martial classes have been buffed to "insane levels" by Larian's implementation of 5th edition rules and I don't think that's true at all. Martial classes have basically the same chance to hit other classes have unless they can get advantage. In 5th edition a wizard casting a spell or a cantrip using his casting ability modifier and his proficency bonus has the same to hit bonus a fighter has while using his main offensive ability and his proficency bonus. I.e. a lvl 4 wizard with 18 intelligence has a +6 to hit when casting a spell/cantrip that requires targetting the same as a 4th level fighter with 18th strength. This is basically the same in BG3 EA. The only advantage martials have over casters in this regard is the rule for "backstabbing" but that requires going toe to toe with the enemy unlike casting spells from a distance.

As for your accusation, I've never asked to nerf casters in BG3, unless you consider the request of changing the way the long rest system works to be an attack on casters (it's a broader issue). My point is that the game is ballanced ON PARTY level. Each class is good at something and bad at something else. Currently BG3 favors casters and there's people asking for buffs to casters and nerfs to mechanics that favor martial classes.