Originally Posted by Bufotenina
Also I can understand the low rate gave by those sites, the mix of awful movement, combat system that dilatate the lenght of battles, dialogues than are in the average of computer based rpg, the distance between expectation from a sequel of an iconic game and the outcome, the cinematic serious bugs (aahhh lost count of how many times I talked to walls, back of necks, shoulders and so on laugh laugh ), the really thin personalization of characters specially in skills and stats, how penalized is the rogue class whose class skills (pickpocket, lockpicking, stealth) are pratically open to all the other classes, is something than can not be ignored so easily specially if it comes from a firm that has made its name with the two underdogs Original Sin.


Well put.