It is confusing for those familiar with 5e mechanics. . .But it does have a certain logic to it that appeals to me. The better you are at something, the easier it is to accomplish. So if the thing you are doing is of normal (10) difficulty, but you have proficiency (+2) and you are possess an incrtedible natural affinity toward that sort of thing anyway (+4), it is no longer a normal task (10) but an easy one (4). All of that tracks with itself. It is a deviation from 5e which really don't bother me. it also may prevent one of the issues with 3e in which target numbers became meaningless after awhile. If 5 is easy, 10 is normal, 15 is moderate and 20 is hard, what the hell is 44? Or 65? Which were numbers you would actually have to hit sometimes well before level 20. If Larian's interpretation works, then that number escalation may be deflated so that the majority of challenges stay within that 0-20 scale.

However. . .The third trap in the Zhent hideout required an 18 perception to hit, even with the +2 proficiency bonus I had, +2 for wisdom, and +(1-4) for guidance. So I may not only be too optimistic in my appraisal but perhaps even entirely wrong.

Last edited by DistantStranger; 07/11/20 02:01 AM.