Originally Posted by 1varangian
Isn't the only real argument against day/night cycle multiplayer? If players are not in the same party hence time can't flow differently for them if one party rests?

Why would you even play BG3 like that? It's a classic D&D one party game.

If it's a choice between day/night cycle and allowing separate parties the choice is pretty clear imo. Force a single party.

Well, that would be precisely what we were attempting to discuss (occasional petty interferences aside): the best possible compromise to make this work without giving up on a feature Larian seems to care about a lot.

It's not reasonable to expect for them to completely cripple the co-op aspect of the game, so the idea is to conceive a compromise that can work without giving up on what they want.
That COULD eventually allow us to pressure them into implementing a day/night cycle as a broadly requested feature, without asking from their part an unreasonable trade-off, harmful to the amount of work they already did.

Obviously this is all speculative talk at this point. Unless Larian expresses any interest and an opening in "re-negotiate" their position, chances are not even the most brilliant design in the world and the most cost-effective solution would change their mind.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN