Originally Posted by CMF

What can be done to satisfy some of your concern is to reduce the tether so that the camera is more restrictive and reduce the draw distance. to keep "enemies" hidden.

I want functionality, you want intrigue and limitations.


A majority of my concern is the impact on performance to have miles and miles of world drawn at all times.
And what I want is an option to limit that, which is a concept that people on this forum consistently fail to grasp.
A suggestion is generally a request for an addition or adjustment, not an attack on what's currently available. There are more than enough "tHiS dOeSn'T fEeL lIkE bAlDuR's GaTe" posts covering that angle.
I want everyone to be able to play their way (within the developer's vision and goals for their product, obviously.)


I don't want to fall to bits 'cos of excess existential thought.