Is there any plan (or is anyone planning a mod?) to give players the option to adjust draw distance, resembling the "fog of war" that was present in D:OS2?
Agree, option is nice.
Even if you couldn't see who or what was in the room specifically, getting an idea of the layout and architecture kinda breaks the feeling of adventure and exploration.
Add this to the list of reasons why some type of fog of war or rendering distance slider or option would be great!
Your original post was simply about rendering slow downs based on hardware and options to reduce draw would be nice, but now you are worried about immersion.
This is a good point too. I'd rather have some crazy monument or impressive land configuration come slowly into view and be revealed than be able to edge pan my screen around an entire map and just get a look at every single thing in the world. It really sucks the adventure out of the experience.
Also worried about exploration here.
A majority of my concern is the impact on performance to have miles and miles of world drawn at all times.
And what I want is an option to limit that, which is a concept that people on this forum consistently fail to grasp.
I am totally fine with that, but I wanted to further flesh out the opposing side of the conversation instead of it being rolled up inside a one sided conversation that started with performance and turned into immersion and exploration. I see reasons for both, but an option is the best solution. If it was a flat change to all users, the tether limits and draw distance I suggested would be a good compromise between the two parties and help with performance issues similar to yours.