Originally Posted by Tuco
I have no expectations in this sense, but at very least I'd like if on small scale fights with human characters we were given more options to use non-lethal takedowns and have an unique interaction out of it.

Yes that would be good, sometimes there are characters you don't want to kill and I hate to have to reload just because I triggered a battle in the area and an important NPC joined. That also needs fixing, sometimes the battle area is too big and NPCs join when they shouldn't have a clue of what is going on.