Originally Posted by Modder
Thats my point, if this EA was 50% of the first act and there is 3-4 acts in total and max level 14.. game will be super short. 100 hours is nothing really compared to hours spent playing other big games. And if this short lenght is because of labor intense and expensive development style of the story, i think most ppl want more playcontent, less movie. Its a game not hollywood film.

What i would like to point out too is that all these cinematics dont really offer much to replayability, playing EA through multiple times shows that after 1-2 times you just spam space bar to get rid of them faster. So gameplay value of cinematics isnt very high especially compared to hours spent making them.


And yes this game will be very much replayable, but because there is potential to increase it even further by alot with small efford and cost i think it should be something to think about.

...what? 100 hours is amazingly long for a single-playthrough of a game. Most games are like 10-40 hours long. And honestly, I don't think I'd want a game with a 200-hour playthrough length, especially a game that I would play with friends.

I mean, I agree with you that some cinematics (one-line NPCs) should be lessened. But these cinematics often still contain dialogue choices that can benefit replayability. In addition to choosing your race/class/companions/who you side with/what routes you take/how you approach combats/etc, the combination of which will be different every playthrough.