Originally Posted by Firesnakearies
I hate how camping is tied so heavily to the narrative and dialogue scenes, and how you can miss a lot of stuff if you don't rest ENOUGH. It seems that Larian really WANTS us to rest after every 1 (or 2 at the most, hence only one short rest) encounter. Which I guess would be fine, if they didn't have a story that suggests that we shouldn't be wasting time.


Exactly. "You can lie to the character as much as you need to for a good story, but do not lie to a player - do you want us to immerse or metagame".