Originally Posted by KillerRabbit
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There is nothing in there about them not liking D&D combat.


Hmm?


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There are some things on the chopping block, however. It's an interpretation of D&D, specifically 5th Edition, because porting the core rules, which Larian tried to do, doesn't work. Or it works, Vincke clarifies, but it's no fun at all. One of the culprits is missing when you're trying to hit an enemy, and while the combat system has yet to be revealed, you can at least look forward to being able to smack people more consistently.

"You miss a lot in D&D—if the dice are bad, you miss," he says. "That doesn't work well in a videogame. If I do that, you're going to review it and say it's shit. Our approach has been implementing it as pure as we can, and then just seeing what works and what doesn't. Stuff that doesn't work, we start adapting until it does."

How does a complete porting of the 5e rules not being fun equal "We don't like D&D combat"? They never said they don't like the combat in D&D. Also, the fact that "There are a lot of people at Larian who play D&D and there are a lot of game sessions going on continuously" seems to indicate that they do in fact like it.