I have screen shake off, I zoom in when targeting, take my time and my hand isn't shaking, and still the attack goes next to my target and it's a miss, because the 3D model isn't under the mouse pointer, despite being highlighted. That's just the fault of this system, needs fixed to either not highlight or attack what is highlighted. This isn't the dice roll miss, that's on top of this.

Also melee has to be 1.5m range to hit, but many times the game won't allow me to move closer saying "there's no place" -- so can't move closer & can't melee attack because "too far", that's why I have a ranged weapon on every character to use that in these cases.