I hate how camping is tied so heavily to the narrative and dialogue scenes, and how you can miss a lot of stuff if you don't rest ENOUGH. It seems that Larian really WANTS us to rest after every 1 (or 2 at the most, hence only one short rest) encounter. Which I guess would be fine, if they didn't have a story that suggests that we shouldn't be wasting time.
I don't like this either. It's fine the first time I guess but later it just becomes a matter of resting to trigger the story.