Then @Emrikol, we've reached the point where we can only agree to disagree. When you have one set of game devs that implements the combat rules as written -- Solasta -- and finds them fun and another set of devs that explicitly says the rules not are not fun when ported to a video game it's hard to conclude anything other than (a) the second devs either weren't fans of the ruleset or (b) didn't understand them.

To me it looks like the 5th ed didn't play like DOS so they made it more like DOS. Which is fine. Which is fun. But isn't D&D. Hockey and figure skating have many things in common and they are both fun -- but they aren't the same sport.