I remember reading that. I also remember Vinke saying he wasn't bg fan and was more into Final Fantasy and that he some limited experience a German rip off of D&D but not D&D itself.
And there a statements in the interview that make me scratch my head like:
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"One example is the Fighter class. In the tabletop game it’s basically a tutorial class to teach people how to play D&D"
<insert question mark meme>
Not really something that someone with a good understanding of the game would say.
The proof of the pudding is in the eating. Let's remember that before the game came out I was saying we can't if this is DOS3 until we play. And DOS3 is an exaggeration but DOS with a BG mod captures it pretty well. Rules that buff "to hit" probabilities and comparatively nerf savings throw based attacks are problems. Sacred flame and hold person are problematic right now and that has everything to do with the changing of the rules.
Now your proposed solution is to further change the rules to buff sacred flame. Putting at "to hit" would be a stop gap that may or may cause more problems. But all the other savings throw based spells are at a comparative disadvantage. Martial cleric is the way to go, use those "to hit" spells and use food for healing. The back of the line healer / buffer has been nerfed and/or made irrelevant.
And Vinke hasn't addressed the issue that keeps coming up in the thread -- ToEE was faithful to rules, BG2 was faithful and Solasta is faithful so why the need to make them "more fun"? When will Larian address the concerns of those who don't want to play a surface based game?
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If we can stick to the rules then we stick to the rules, but if we need to modify them to make them more fun, or if they don’t work in a video game setting, then we’ll adapt them.
Now all of this is just combat. Clearly there are some D&D fans working on the social aspects. And graphics. And lighting. And exploring. And the pushing is great and the rolls for persuasion and the like are right on.
It's the combat that has been messed with to make it "more fun" and more fun = more like DOS.