And there a statements in the interview that make me scratch my head like:
Quote
"One example is the Fighter class. In the tabletop game it’s basically a tutorial class to teach people how to play D&D"
<insert question mark meme>
Not really something that someone with a good understanding of the game would say.
I agree with you there. That's . . . not a great quote. But as we all know, Swen loves wizards, only plays wizards, as he said in an interview. So he probably considers fighters and rogues to be "boring", as a lot of pure-caster players do. It's not a great guiding principle going into designing a D&D game, though.