Originally Posted by Dapoolp
I wish to see the resting system reworked. Maybe something like this:
  • You can short rest 3 times per long rest.
  • Conditions to be able to do a long rest (for example, you must be outdoor, no ennemies within [insert range])


Short rest related mechanics will be more reliable, we won't be able to "long rest abuse", the story will progress at a controlled speed, etc....


I do not see the abuse though. It is obviously considered a necessitiy by the Devs to constantly rest, since companion and story interaction happens there and several characters are severely disadvantaged when you do not rest before most fights.