I loathe the fact that Larian have wasted resources on Origin characters.
It's fantastic that they are proud of their characters, but let us enjoy them through their side quests, dialogue and how they interface with our characters and their decisions.
As much as I'd love DA:O style origin stories, I realise it's probably an unrealistic expectation. A much simpler approach that I'd prefer is to see considerably more class, race and (particularly) background specific dialogue options. I played a Hermit in my first playthrough and don't remember a single Hermit specific dialogue option. More background dialogue options will make your character feel so much more alive and grounded in the universe, whilst still leaving players room to make up their own origins/backstories. It could also introduce considerable replayability, exhibiting how different NPCs react to different backgrounds through different playthroughs.
The difference between a Drow and non-Drow playthrough really highlights the potential character-specific tags have in creating a reactive and replayable experience, and I want to see more of it.
Origin characters are not inkeeping with the spirit of either D&D or Baldur's Gate, and the fact is, their existence will be constraining the depth of our custom characters.