Originally Posted by Abits
I actually like the armour in Dao. The medium armor is the best. The heavy armor is kind of lame. The light armor looks really good on female models. The massive armour is fine. The dwarven massive armour looks awesome on dwarves and strangely bad on all the other races.

I find almost all of them ranging from dull to absolutely awful.
"Smaller", lighter armors tend to be stiff, plain and make characters look like mannequins, while the big heavy one look like like coal stoves or old boilers and have almost invariably these obnoxious giant pauldrons that make everyone look ridiculous, with tiny heads, giant hands and shoulders that would act as nutcrackers with their heads if they ever dared raising their arms.

There are a couple of sparse exceptions that hit a decent middle ground, but nothing to write home about:

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For all its shortcomings as a game and while keeping some problems (again, PAULDRONS) DA Inquisition was a massive improvement in that sense.

But I have to admit this a recurring problem in gaming.
Aside for sparse exceptions like The Witcher 2 and 3 I can't think of many games with *consistent* quality armor design.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN