Originally Posted by distant stranger
Appreciate the clarification, I apologize as it appears we were talking passed each other and that was very much my fault. Yeah, I don't know much about Games Workshop. I kind of dig the feudal Catholicism meets high technology juxtaposition because isn't just a gimmick but actually surprisingly well executed. I think some of the terms like Omnissiah are rather clever, but I have never read the little books, played the game, or spoken to anyone who has done either. My knowledge of it is the result of purely accidental contact on the internet during conversations not too dissimilar to this.

Despite the history of when the Arthurian legend should have been set in, it became a phenomena as a result of Malory penning it in 1469. It was explosive at that time. There were numerous spinoff narratives about individual characters, there were multiple endings depending upon the country where it was published, individual nobles would commission their own fan fic based on it, and of course every aspiring painter for a couple centuries was depicting various scenes and characters. . .So I am very comfortable overlooking the achromatic depictions because while they don't reflect the history of the story, they are inseparable from the story's history.

And like I said, I won't argue that the armor is accurate and certainly not that it is objectively good, it was created for a specific affect. Medieval armor doesn't appear to modern eyes as substantial as it is. They were trying to make something that conveyed what it felt like to be and face a knight in full plate in the period. That is something art does very well, and I tend to think it succeeded in that. Granted I was just a little, little kid when I saw the movie so my bias runs deep, but I know the impact it made on me. And watching the film without subtitles as a boy in Japan, Hidetaka Miyazaki (who has spoken often about how positively captivated he was by the imagery and I can only wonder what he was thinking about watching it without dialogue) would lend itself to an experience which stayed with him for life and ultimately inspired him to pursue artistic expression and heavily informed his Dark Souls series. All of which is to arrive at why I am as accepting as I am of the stuff. Sometimes art is more expressive than accurate and providing it is clear which it is attempting, I am capable of all sorts of forgiveness.

I think we're roughly on the same page. It's all-too easy to miss meanings or whole sentences in large bodies of text, I do it all the time.

Good of you to apologise nonetheless - consider yourself bought a virtual drink.

Last edited by Sadurian; 09/11/20 08:08 PM.