The game needs to give a better balance between the urgency of removing the tadpole and reasonable amounts of rest. Exhaustion is a good mechanic to make you rest but I would like to see something that prevents you from overdoing the rest. Could be something simple like "you are not tired yet" or the end the day option is simply not possible to take. Could even make it only possible to rest if one of the characters complains of tiredness. Having a day/night cycle would help us to better figure this stuff out.