"The other thing that surprised me, in hindsight could’ve been predicted. We put in the evil and neutral NPC companions first, so there was a bit of backlash from people complaining that all the characters were so haughty and snarky, but it was really just those characters acting as their natural selves. I didn’t realise it would be such a thing, but in reality we just hadn’t put the good characters in yet. There’s a much wider variety, and hopefully it’ll settle down in time, but it’s interesting the conclusions people draw when there’s only a small selection."
Small excerpt taken from an interview wit Swen at
https://www.techradar.com/uk/news/h...he-definitive-dungeons-and-dragons-video-gameIt seems that many people did not get the message that they were releasing these companions first with all the complaining about their attitudes that goes on in this forum.
To play the devil's advocate I don't think you should expect all of your players to also have read all the interviews, news articles and pre-release blogs/news posts before they start playing the game.
I don't really have a problem with the current companions' personalities, but I can see why they might turn some people off.