I distinctly get the impression the level dynamic is separate to the story. At least in the sense this isn’t your usual lvl 1 ward/farmer boy, starter story and the story ignores levels. I.e. the level number is almost an arbitrary aside.

That’s at least how the EA feels to me currently. Red dragons, under dark, illithids etc...

I could be wrong, and I guess as long as I can’t kill something I’m not supposed to (I.e. monsters scale to you so you can complete game at level 1 - yes Elder Scrolls I’m looking at you!!), then I’m not against a more epic adventure even if my level doesn’t traditionally match up.