That is the problem. We should find words we agree upon concerning "it's not a BG". And it should not be, and sound like "the grass was greener".
And it may be harder to find the words to encompass all that, than finding a solution by Larian.
"It's not enough BG" is not the question.
The question is "how could this game looks more like BG ?".
By all means, I agree we should actively try to find the elusive "BG-ness" and good solutions to the problem. There've been several discussion on the subject and imo a lot of good points and suggestions have been made. We should continue this effort.
This is a few things we could think about.
There are not all directly related to "BG", because BG is old and follow old rules, but all these could increase the "BG-ness" of the game, and more.
• Day / Night cycle
• Scrolls not usable by everyone without any rules
• Reactions like in D&D because it totally change the experience
• Backstab" and "high ground advantages" are poorly implemented in combats
• HP Bloat / AC reduction completely altered the entire balance
• Cantrips shouldn’t always create surfaces
• Action / Bonus action rework + new actions added (dodge, ready)
• Dipping should at least need component
• Tone Down Enemy 'Special' Attack (surfaces arrows, surfaces potions, ...)
• Add dyes
• Add a portrait builder / Stylized Party Portraits
• Dice roll instead of the point buy mechanics (option to)
• Better UI, more "P&P feeling" UI.
• Use the worldmap for fast travel.
• Increased party size (it looks 5 is the compromise)
• Less useless items and containers, Less WTF items and more D&D items
• Get rid of the chain mechanics and add party formations
This is a
very small part (~1/10th) of what I have gathered on the forum.
I'm sure they're working on some points.